I thought it was about time i actually took a look at the process of submission to iTunes store. I'd read on some blog somewhere that it can take a while for the 'contracts' to be approved. Not even knowing what these contracts were never mind how long they'd take I thought I'd better look it up.
It turns out that simply by being approved as a fully paid up developer means you can release free apps in the store. However if you want to get paid for your troubles you need to sign up to a bunch of other stuff too.
The first thing you do is read the licence agreement. It's pretty big but full of obvious stuff without getting too heavy. After you've agreed to this you need to give your contact information and your bank details so they can pay you. If you're outside the US, which I am, you also need to sign a declaration saying you have no financial connection to the US in the form of employees or renting equipment of some kind in the states. You also sign up to the tax agreement where they'll pay the relevant sales tax in your teritory if they can, and if they can't you agree to pay it yourself.
In with this information is also the payment tables of how much you get per unit from each teritory. I'm selling for 99c or 59p which gets me 70c or 36p. Which I guess means there is more tax in the UK as the equvilent US to UK conversion would be about 42p.
So I'm all signed up with this and the contracts are pending. I've no idea how long they'll take, I just hope they are all done by my submission date.
Today was a bit of a washout for work. My cold made me feel like cack all day and I only got a bit of work done. On the plus side Mr S has done a sterling job getting the main menu and options menu in. He also got the movie playback working which means the story mode is just a matter of playing some movies!
It's moving weekend for me so I won't be working till tuesday at the earliest. There's still lots to do before the first of Feb and I foresee some late nights in my very near future!
Christmas Traditions
7 years ago
No comments:
Post a Comment